San Andreas / Скины / Новый вид / модель
Jin with Miguel's Pants
- skatefilter5 | загрузил skatefilter5
- 09/06/2020
- 2946 Скачивания
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Описание
Another guy with Miguel's pants. I have combined with Jin's Bad Boy pants with Miguel's boots as mix.
Jin is a little hot with his pants tho.
Put the models in skin selector or gta3.img, you can manually rename them if you wish.
Jin is a little hot with his pants tho.
Put the models in skin selector or gta3.img, you can manually rename them if you wish.
Комментарии
Опубликовано комментариев: 11.
09/14/2020 21:28
@EvyFireflyi see. I'm pretty sure getting more taller females sexy, causal or hotter, specially combat. one time a big size like a cave girl.
Im gotta go look for muscler girls, we dont have complete muscle girl skins in any site. But one i know was muscler Jill from RE in gtacustom.ca
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@EvyFireflyi see. I'm pretty sure getting more taller females sexy, causal or hotter, specially combat. one time a big size like a cave girl.
Im gotta go look for muscler girls, we dont have complete muscle girl skins in any site. But one i know was muscler Jill from RE in gtacustom.ca
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09/14/2020 18:42
@skatefilter5 Some good modders keep doing very tall female skins, at least he won`t look like a dwarf next to them unlike the rest
And it`s more about proportions - most of Tekken skins have long arms
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@skatefilter5 Some good modders keep doing very tall female skins, at least he won`t look like a dwarf next to them unlike the rest
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09/12/2020 01:02
@EvyFireflyor guessing Jin is really tall then others , his pose with 2-hand weapons wont position right.
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@EvyFireflyor guessing Jin is really tall then others , his pose with 2-hand weapons wont position right.
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09/11/2020 16:47
Looks like the wrist and maybe elbow bones of the base skin you rig to don`t fit to Jin model`s arms. If so, just move these bones in local coordinates to the place it should be for Jin, save changed base skin with Bones/Skin Export, then import it again and attach/rig your model to it
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Looks like the wrist and maybe elbow bones of the base skin you rig to don`t fit to Jin model`s arms. If so, just move these bones in local coordinates to the place it should be for Jin, save changed base skin with Bones/Skin Export, then import it again and attach/rig your model to it
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09/10/2020 20:04
@EvyFireflyThanks, ill looked back with his wrist when i release more Jin's different outfits
can u make tutorial video?
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@EvyFireflyThanks, ill looked back with his wrist when i release more Jin's different outfits
can u make tutorial video?
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09/10/2020 18:23
Hey, have you already found a solution to this problem with arms? Maybe I can help
And skin looks beautiful anyway
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Hey, have you already found a solution to this problem with arms? Maybe I can help
And skin looks beautiful anyway
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09/06/2020 14:12
@Notorious MCJmodel's arms are a bit stretch away the wrist bone i dont really how to reposition the bones in 3dmax,
I'll try to fix his left arm when i look for more tutorials how to fix bones
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@Notorious MCJmodel's arms are a bit stretch away the wrist bone i dont really how to reposition the bones in 3dmax,
I'll try to fix his left arm when i look for more tutorials how to fix bones
Цитировать | Ответить | (0)






