San Andreas / Android/iOS / Моды
Homies Won't Leave Your Group If They're Far Away For Mobile
- StarWax (.xyzplan.) | загрузил StarWax
- 04/09/2025
- 6828 Скачивания
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Описание
Author: xyzplan
If you're tired of your Group members getting remove from your group then this is for you
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This mod makes your Group members that aren't driving no longer leave your group if you're far away.
HWLYGIFA = Homies Won't Leave Your Group If Far Away
If you're tired of your Group members getting remove from your group then this is for you
⬇️⬇️⬇️
This mod makes your Group members that aren't driving no longer leave your group if you're far away.
HWLYGIFA = Homies Won't Leave Your Group If Far Away
Комментарии
Опубликовано комментариев: 8.
11/05/2025 23:36
@StarWax I can't guarantee this is the issue but in the first part of the script you put "is_char_on_foot 0@" instead of "is_char_on_foot 1@" which is the only error I noticed within the script, perhaps that was somehow causing the issue?
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@StarWax I can't guarantee this is the issue but in the first part of the script you put "is_char_on_foot 0@" instead of "is_char_on_foot 1@" which is the only error I noticed within the script, perhaps that was somehow causing the issue?
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04/11/2025 15:40
I made a V2 that sets the player group disband members distant limit to 999999
with each 7 Members that can't leave group. But it seems like that the other members are trying to slowly despawn Like from 7 members to 6 members E.g: You and Your 7 members homies In 'Bayside' zone and you command them to stay them at the Bayside Place and You're at Ocean Docks. So as Long if you leave your Homies far away without checking them in Their Staying place, they will slowly despawn Like from 7 to 6 from what I mentioned
Overall The Issue doesn't happen always
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Quote: sobiirong
@StarWax Hi, actually I found it don't work.
1. I recruit a Grove fam and command that fam to stay at the place.
2. Get CJ into a car then drive to another county.
3. And the green icon which represent the fam dissappear.
btw thanks for the mod
I made a V2 that sets the player group disband members distant limit to 999999
with each 7 Members that can't leave group. But it seems like that the other members are trying to slowly despawn Like from 7 members to 6 members E.g: You and Your 7 members homies In 'Bayside' zone and you command them to stay them at the Bayside Place and You're at Ocean Docks. So as Long if you leave your Homies far away without checking them in Their Staying place, they will slowly despawn Like from 7 to 6 from what I mentioned
Overall The Issue doesn't happen always
Цитировать | Ответить | (1)
04/11/2025 03:08
@StarWax Hi, actually I found it don't work.
1. I recruit a Grove fam and command that fam to stay at the place.
2. Get CJ into a car then drive to another county.
3. And the green icon which represent the fam dissappear.
btw thanks for the mod
Цитировать | Ответить | (1)
@StarWax Hi, actually I found it don't work.
1. I recruit a Grove fam and command that fam to stay at the place.
2. Get CJ into a car then drive to another county.
3. And the green icon which represent the fam dissappear.
btw thanks for the mod
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04/11/2025 02:03
Yes
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Quote: sobiirong
Hi, is this support the 2.00 FLA 7.6 AML 1.2.4 version?? 😅 😅
Yes
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04/11/2025 01:26
Hi, is this support the 2.00 FLA 7.6 AML 1.2.4 version?? 😅 😅
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Hi, is this support the 2.00 FLA 7.6 AML 1.2.4 version?? 😅 😅
Цитировать | Ответить | (1)

