San Andreas / Моды / Моды
Mars Models Valles Marineris
- PromLesbian
- 03/11/2019
- 3361 Скачивания
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Описание
This is for 0.3.DL-R1 Server.
This mod contains a section of Mars called Valles Marineris.
It was created from NASA files of scans of the planet, and
converted into SAMP objects.
I commissioned a 3D modeler to make this. Unfortunately, he left a few 'holes'
in the map and some invisible sections, above the surface in some places.
Otherwise, this map would be great for RPGs.
Valles Marineris is a system of canyons that runs along
the Martian surface east of the Tharsis region.
At more than 4,000 km long, 200 km wide and up to 7 km deep,
Valles Marineris is one of the largest canyons of the Solar System.
This mod contains a section of Mars called Valles Marineris.
It was created from NASA files of scans of the planet, and
converted into SAMP objects.
I commissioned a 3D modeler to make this. Unfortunately, he left a few 'holes'
in the map and some invisible sections, above the surface in some places.
Otherwise, this map would be great for RPGs.
Valles Marineris is a system of canyons that runs along
the Martian surface east of the Tharsis region.
At more than 4,000 km long, 200 km wide and up to 7 km deep,
Valles Marineris is one of the largest canyons of the Solar System.
Комментарии
Опубликовано комментариев: 8.
03/29/2019 01:22
@diegoforfun thanks! you should see my server and download texture pack for it.

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@diegoforfun thanks! you should see my server and download texture pack for it.
Цитировать | Ответить | (2)
03/15/2019 15:01
FYI: I use this in my GameMode folder for these models -
CreateObject(-2001, Z , Y , Z ,90.0000000,0.0000000,0.0000000,2000);
I add the 2000); to the end, instead of using );
This way the landmass objects have draw distance.
Leave a comment if you want me to upload a Texture IMG file for the stars, suns, and no clouds.
Цитировать | Ответить | (2)
FYI: I use this in my GameMode folder for these models -
CreateObject(-2001, Z , Y , Z ,90.0000000,0.0000000,0.0000000,2000);
I add the 2000); to the end, instead of using );
This way the landmass objects have draw distance.
Leave a comment if you want me to upload a Texture IMG file for the stars, suns, and no clouds.
Цитировать | Ответить | (2)
03/12/2019 21:14
If it is for 0.3DL, why didn't u do the full conversion? That is, combine the dff file and the collision. xdd
It's a good mod in any case, I'm going to test it.
Postscript: At least it shares the coordinates where it was placed.
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If it is for 0.3DL, why didn't u do the full conversion? That is, combine the dff file and the collision. xdd
It's a good mod in any case, I'm going to test it.
Postscript: At least it shares the coordinates where it was placed.
Цитировать | Ответить | (2)








