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Manual DriveBy Refixed



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Описание

This mod allows free aiming and shooting, as well as throwing grenades and using sprayable weapons, from inside any vehicle.
It is based on MixMods version (03/07/22) of Manual Driveby Remake, but practically remade from scratch, fixing crashes, numerous bugs and adding new features.

---- Update v.26.08.25

- Minor Fixes


---- Update v.26.08.03

- Added the ability to use the camera inside vehicles (taking snapshots). For zooming, use my Weapon Zoom Unlimited mod.
- Added sniper rifle support (uses the normal crosshair while in vehicles).
- Refixed the crosshair expansion bug and added an option to use the same weapon spread and crosshair expansion system as on foot.
- The original Rockstar code for this was somewhat unfinished, which caused excessively large crosshairs, especially when using the Desert Eagle.
- Fixed an issue where it was impossible to start a driveby in certain situations after stealing a car while using the DrIVe mod.
- Fixed the camera turning backwards when starting to aim from the vanilla first-person or cinematic view.
- Fixed grenades and other throwable weapons flying in the wrong direction while looking left or right using the side-look buttons.
- Improved the code for throwable weapons. Molotov cocktails are now less likely to break against your own vehicle.
- Many other minor fixes and improvements.
- Gamepad users:
  - Disabled drivebys in aircraft when using driveby control types 3, 4, 5, or 6, as they conflict with the left/right turning controls.
  - Fixed an issue where looking left/right was impossible in certain situations.
  - Fixed an issue where the camera could not be moved when using sprayable or throwable weapons in a vehicle with hydraulics.


---- REQUIREMENTS:

- Essentials Pack
  - https://www.mixmods.com.br/2019/06/sa-essentials-pack

- CLEO 4.4.4 or newer (already included in Essentials Pack), CLEO 5 recommended

- CLEO+ v1.2.0 or newer (a plugin for CLEO, already included in Essentials Pack)
  - https://www.mixmods.com.br/2023/10/cleoplus


---- INSTRUCTIONS:

- Delete any previous versions of "Manual Driveby Remake/ Refixed" completely.
- Place the folder "Manual Driveby Refixed" in your modloader directory   
- Open the file "DrivebySettings.ini" to customize everything to your liking

- If you want the old animations, replace the .ifp file with the one in the "optional" folder  
- For full vanilla animations, simply delete the .ifp file (not recommended, looks unrealistic)

- If you're using "Realistic Weapons Settings" mod then put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.

- If you're using "Advanced Aiming Mod", make sure you have set 'UPDATE_SETTINGS_PERMANENTLY 0' in aimingSets.dat 

- If you're using "Mixsets", set 'NoFixHandsToBars = 1' in Mixsets.ini to prevent a visual bug with stretched arms on bikes.

- I recommend using one of these mods that fix car animations because in vanilla the throwing animation looks buggy on bikes:
  - https://libertycity.net/files/gta-san-andreas/222557-animation-fix-new-car-anim-lcs-vcs.html
  - https://www.mixmods.com.br/2022/02/animation-fix-v1-5-corrigir-bugs-de-animacoes

- If aiming with your mouse doesn't work make sure that you have Silent Patch installed (included in Essentials Pack). Otherwise install this:
  - https://github.com/Bupropion78/mouse-fix

- Gamepad users: "ginput" recommended. If you use the controls layout 2, you must set driveby control type 5 or 6.

 
- For some extra fun, type the cheatcode 'MYNAMEISRAMBO' and see what happens and "MOMSREVENGE" if you want your homies to be like Rambo. ;)



---- FIXES FROM MANUAL DRIVEBY REMAKE:

- Fixed a possible crash, a camera zoom bug and visible crosshair when exiting vehicles
- Fixed crosshair getting larger after first shot
- Fixed automatic switching to submachine guns
- Fixed car moving while aiming and pressing 'E' or 'Q'
- Better gamepad support
- Fixed driveby shoot rate and missing reactions from NPCs
- Fixed an issue where nitro was triggered by shooting — now only the secondary fire button activates it  
- Fixed a conflict between bunnyhop and aiming on bicycles
- Fixed never falling off the bike while aiming


---- NEW FEATURES:

- Using throwable and sprayable weapons inside any vehicle (grenades, flamethrower etc)
- Using weapons in boats, helicopters, planes and trains
- Fully configurable key settings and mouse wheel support for weapon switching  
- Fully configurable shoot rate and availability for each weapon. Modders can use this to make any specific weapon selectable in vehicles  
- Recruiting gang members directly from within a vehicle, and provoking gang wars via driveby
- Aiming as a passenger
- Switching weapons during the missions "Just Business" and "End of the Line" 
- Option to automatically roll up car windows when exiting  
- Option to break the windshield when shooting forward  
- Keeps vanilla driveby available if you press the fire button before "look left/right"
- Option to disable manual driveby during missions  
- Option to exclude any vehicle from manual driveby  
- Enhanced camera options  
- Improved animations by ArtemQa146  
- Compatible with void’s "Modernized Driveby" mod  
- Compatible with the "Weapon Zoom Unlimited" mod
- Compatible with the "Easy Throw" mod


---- Known issue with First Person Mod v3.0/3.5:

- The camera turns backward when exiting aim mode in first-person view.  
- Some workaround options are included, but the issue must be fixed in the First Person Mod itself.
- Use "GFPSA" or "Ultimate First Person Mod". They are fully compatible.



---- Manual Driveby Authors:

- "Remake"
Original Author: ThirteenAG
Fixes and improvements: Junior_Djjr
Original .ifp Author: Zacthe_nerd

- "Refixed"
Author: CatchyKetchup
Improved .ifp Author: ArtemQa146
Contribution of memory addresses: vladvo

Special Thanks to ArmanCan, H4D3S_HUEHUE, KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo, ArtemQa146, K29, Bennymax, Cattuba, cemeteryblunts, Reaper ... and all other people that suggested ideas and reported bugs :)

Опубликовано комментариев: 34.

nyupogya
Local Hustler
2
Профиль
08/08/2026 13:10

@CatchyKetchup
Thank you for the quick reply. I tried settings 5 ​​and 6 as you recommended, and it seem to be working properly. I missed the recommended settings for GInput. The settings I tested were 0, 1, 2.
Thank you for your support.

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08/08/2026 11:19

@nyupogya I don't know. It sounds really strange and I never had this problem. Make sure you have Silent Patch and Hoodlum exe installed. If using a controller and ginput controls set 2, you must use DrivebyControlType 5 or 6. If using mouse + keyboard try installing the mouse fix, Link in ReadMe file.

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nyupogya
Local Hustler
2
Профиль
08/07/2026 05:13

I'm experiencing the same problem as Codzair. When the vehicle enters drive-by mode, the accelerator and brake become unresponsive, and the vehicle ceases to move.
And I am convinced that this is not an input setting problem. Because it occurs even when ControlType is set to 1 and a drive-by is being performed without any button input.
In other words, when switching modes, the accelerator and brake are temporarily assigned to the same key.
I don't use any mods other than this one.

Цитировать | Ответить | (0)
04/25/2026 18:16

@Codzair Check your control settings in game menu and make sure that your aim button in the ini file isn't used for anything else.

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04/25/2026 16:00

@CatchyKetchup I just found the problem. If I press the left mouse button to fire, the car brakes, but if I press Ctrl, I can drive while aiming and firing. How can i modify the keybind to make it so i can shoot with the Left Mouse Button instead of the Ctrl key without experencing the instant brake issue ?

Цитировать | Ответить | (0)
04/23/2026 14:08

@CatchyKetchup I only play with a mouse and keyboard. I've already tried setting "NoDrivingWhileAiming" to 0, but it didn't help. Also, I sometimes experience a crash when I exit a vehicle but it's occur very rarely.

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04/17/2026 09:00

@Codzair Hi, check the setting "NoDrivingWhileAiming" in the ini file. Maybe you have set "1" here? Are playing with a controller? If yes, check if this also happens with mouse + keyboard.

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04/16/2026 23:07

Hello, I just installed your mod and I'm already encountering a problem that's bothering me . When I aim and fire while driving, the car suddenly slows down and then I can no longer move forward while doing a drive-by. I also encounter the same problem when I want to throw a grenade. Is there a way to fix this problem with the .ini file, or is it a bug in your mod?

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BallGTodd
Local Hustler
1
Профиль
01/18/2026 14:27

I notice that a few bikes have different animation while aiming in drive by mode, some use the normal aiming drive by animation while the others use the passenger / NPC animation

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0Korn0
Wheelman
16
Профиль
09/13/2025 12:39

nvm it work now

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0Korn0
Wheelman
16
Профиль
09/05/2025 15:35

@CatchyKetchup i try right click it didnt work? (didnt touch anything with redefine control and .ini file)

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09/03/2025 17:05

@0Korn0 By default its the right mouse button. but you can customize this in the .ini file

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0Korn0
Wheelman
16
Профиль
08/30/2025 11:00

uh what's the keybind to drive by?

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08/02/2025 07:31

Yo the mod is perfect but anytime I'm in place and I un aim my crosshair disappears I'm not using any hud change only HQ hud

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06/06/2025 08:44

@randomdude1231
Set "TweakFOV = 60.0 / 60.0 / 80.0" and "JumpcutRestore = 0". With these settings the bug should happen right after the first time you activated manual driveby.
And then try "JumpcutCarSpeed = 0.0" and "JumpcutRestore = 1" and tell me if the bug still occurs.

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06/06/2025 06:40

I have a bunch of mods installed in my modloader so I'm not exactly sure if it's because of incompatibility with other mods. Anyway, I'm using GTA V HUD by DK22Pac and after using the manual drive-by mod a few times, my crosshair, wanted level, and money from the GTA V HUD disappears.

Does anyone know why this happens?

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04/24/2025 01:00

@CatchyKetchup when adding Manual Driveby Refixed and essential mods in "[Profiles.Default.IncludeMods]" Do I put it under [Profiles.Default.IncludeMods] since mine says. ";
; Mod Loader Folder Config File
;
[Folder.Config]
Profile = Default ; Profile to be used to configure mods

[Profiles.Default.Config]
IgnoreAllMods = false ; Ignores all mods. This essentially disables mods loading.
ExcludeAllMods = false ; Excludes all mods from being loaded except the ones at IncludeMods list

[Profiles.Default.Priority]
; Defines mods priority (which mods should go into effect if both replaces the same file)
; The priority should be between 1 and 100, where 100 overrides 1, additionally priority 0 makes be ignored (just like IgnoreMods)
; The default priority is 50!
;MyMod=50

[Profiles.Default.IgnoreFiles]
; Put wildcard to files to be ignored here (e.g. cheetah.dff, *.dff, path_in_mod/*.dff)

[Profiles.Default.IgnoreMods]
; Put wildcard to mods to be ignored here
_ignore

[Profiles.Default.IncludeMods]
; Put wildcard to mods to be included in the game even when ExcludeAllMods=true

[Profiles.Default.ExclusiveMods]
; Put wildcard to mods that should be loaded ONLY on this profile" and a different one saying "[Folder.Config]
Profile = Default

[Profiles.Default.Config]
ExcludeAllMods = true
IgnoreAllMods = false
Parents = $None

[Profiles.Default.Priority]

[Profiles.Default.IgnoreFiles]

[Profiles.Default.IgnoreMods]
_ignore


[Profiles.Default.IncludeMods]
Manual Driveby
[Profiles.Default.ExclusiveMods]
"

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04/23/2025 12:40

@WhydidImakethis Strange. I don't know the most of your mods. What happens if you use only Manual Driveby Refixed and absolute essential ones? ( For easy testing you can set in modloader.ini "ExcludeAllMods = true" and list Manual Driveby Refixed and essential mods in "[Profiles.Default.IncludeMods]" )

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04/23/2025 00:26

@CatchyKetchup I have cleo+, I also tried use cleo 5 and 4.4 but same issue. If I do a new save game it crashes the second the bar is finish loading, the other mods I have are "38 special snubnose
AztecasPack
Baggy jeans
baggy-chonglers
baggy-painter
baggy-shirt
BallasPack
basketball-tshirt
Beta Gang Skins Added
cap-and-bandana
chuck-taylor-v2
Enterable Interior mod
FamiliesPack
Faster Clothes Change
Grove Street Skinpack V2
hoodie-w-basketball-jersey
Insurgency MP5K Silenced Sounds
longer-bandana-glasses
mac-10
new-sweatshirt
t-shirt-w-basketball-jersey
ultimate_rezone_territory
VagosPack
modloader config
modloader txt doc"
Including first person mod also after uninstalling the manual driveby mod the crash doesn't happen

Цитировать | Ответить | (0)
04/22/2025 18:39

@WhydidImakethis
I need a more detailed description of your problem. Are you sure you have CLEO+ installed? It is a plugin for cleo. Download and install it in the game's cleo folder ( https://www.mixmods.com.br/2023/10/cleoplus )
If this is not the problem, answer these questions:
1. In which exact situation does it happen? Are you able to play the game or does it crash right after loading anything? Only save games or also new games?
2. Does it still happen if you uninstall the mod?
3. Which other mods do you use?

Цитировать | Ответить | (0)
04/20/2025 20:39

Anytime I try to load into a save game it crashes giving me a black screen than a gray screen how 2 fix?

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WhiteFlex
Local Hustler
1
Профиль
03/23/2025 13:47

Mod nie działa

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12/25/2024 02:06

What's the keybind to shoot?

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11/25/2024 10:33

@vladescope I tested all the missions you mentioned and I didn't have any problems in Gray Imports and Mike Toreno. I can confirm that in Managemant Issues the guard's car will stop even if you k*** just a passenger. But there's nothing I can do about it, it also happens with the old Manual Driveby Remake.

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vladescope
Crew Enforcer
49
Профиль
11/24/2024 11:56

also if I understood correctly in the mission Management Issues also the guards stand down if you k*** the guard in the car with your script

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vladescope
Crew Enforcer
49
Профиль
11/24/2024 11:44

in the mission gray import if you start shooting from the car, then Andre will stand and not move, in general I noticed that on some missions there is also a problem because of this mod, for example the mission mike toreno will be bugged if you shoot at the car in which he is sitting, maybe I'll remember something else

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11/16/2024 09:18

i love this

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VanHill
Local Hustler
2
Профиль
10/28/2024 13:57

@CatchyKetchup
Thanks for the answer, your reply made me realize that the mod doesnt work with the 2 player deluxe mod. Gotta check where the error lies.

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10/27/2024 19:30

@VanHill
Open the .ini file and check out the configuration. You can set everything to your liking. The setting for the gamepad controls in the custom .ini file was different from the normal aim button but I changed that with the new update.

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10/27/2024 19:25

@Nex_DragonRojo
Yes, you can use it with first person mod. But there's still a bug that moves the camera behind after finishing the aiming. In the .ini file you have some options to avoid this.

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