San Andreas / Моды / Здания

Bank of America Plaza Remastered plus Bonus


  • w3_Mods_Reborn | загрузил w3_Mods_Reborn
  • 07/11/2026
  • 830 Скачивания

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Описание

ALWAYS back up your original files before installing this mod!
This mod will retexture your stolenbuild02 (Bank of America) in Downtown Los Santos into new HD texture like in the pictures.

Опубликовано комментариев: 9.

AbusefagЗначок моддера
Criminal Mastermind
157
Профиль
07/18/2026 00:37

 Quote: Michelle_Works

@Abusefag
Go to the
IDE
file you want to modify
(in this case, the nighttime objects)
It's usually on a special line
tobj
4716, LTSLAsky2_LAn2, nightlights1_lan2, 600, 140, 20, 6
end
As you can see, this has 4 lines of numbers.
The first is the distance
[600,]
The second is a special flag.(transparece?) (It’s best not to touch or edit it.)
[ 140,]
The third is the time when the lights appear.
[20,]
[20 hrs in this case.]
The fourth is the time when the lights disappear.
[6]
[6 am]
So, keeping this in mind, you can do the following:
Change that 600 to 1500, which is the maximum rendering distance.
The final result would be:
4716, LTSLAsky2_LAn2, nightlights1_lan2, 1500, 140, 20, 6
(Experimental)
Now, if that distance isn’t enough for you, you can go to the
IPL
files and edit the following
4716, LTSLAsky2_LAn2, 256, 1544.570313, -1355.789063, 117.0703125, 0, 0, 0, 1, -1
The number after the name can be edited and changed to: 1024
and it would look like this:
4716, LTSLAsky2_LAn2, 1024, 1544.570313, -1355.789063, 117.0703125, 0, 0, 0, 1, -1



Thank you very much!
I have a lot questions so I have sent you a private message.



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AbusefagЗначок моддера
Criminal Mastermind
157
Профиль
07/18/2026 00:23

 Quote: w3_Mods_Reborn

@Abusefag Same here, bro. I'm also very new to building editing, and I've never even edited "night windows" before, haha. And it looks like user @Michelle_Works has the answer we need.


Got it, thanks anyway!

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w3_Mods_RebornЗначок моддера
Los Santos Veteran
8
Профиль
07/17/2026 18:53

@Abusefag Same here, bro. I'm also very new to building editing, and I've never even edited "night windows" before, haha. And it looks like user @Michelle_Works has the answer we need.

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Michelle_WorksЗначок избранного моддера
Criminal Mastermind
1252
Профиль
07/17/2026 17:03

@Abusefag
Go to the
IDE
file you want to modify
(in this case, the nighttime objects)
It's usually on a special line
tobj
4716, LTSLAsky2_LAn2, nightlights1_lan2, 600, 140, 20, 6
end
As you can see, this has 4 lines of numbers.
The first is the distance
[600,]
The second is a special flag.(transparece?) (It’s best not to touch or edit it.)
[ 140,]
The third is the time when the lights appear.
[20,]
[20 hrs in this case.]
The fourth is the time when the lights disappear.
[6]
[6 am]
So, keeping this in mind, you can do the following:
Change that 600 to 1500, which is the maximum rendering distance.
The final result would be:
4716, LTSLAsky2_LAn2, nightlights1_lan2, 1500, 140, 20, 6
(Experimental)
Now, if that distance isn’t enough for you, you can go to the
IPL
files and edit the following
4716, LTSLAsky2_LAn2, 256, 1544.570313, -1355.789063, 117.0703125, 0, 0, 0, 1, -1
The number after the name can be edited and changed to: 1024
and it would look like this:
4716, LTSLAsky2_LAn2, 1024, 1544.570313, -1355.789063, 117.0703125, 0, 0, 0, 1, -1


Цитировать | Ответить | (0)
AbusefagЗначок моддера
Criminal Mastermind
157
Профиль
07/15/2026 04:31

 Quote: w3_Mods_Reborn

@Abusefag Sorry, bro, I still can't edit the "night textures" because the .TXD files are hard to find. I edited the textures using only Microsoft Paint, but why do the day and night textures match? That's because I copied the template from the original texture and then overlaid the old texture with the new one, and not a single pixel was allowed to be off. (The position of the new texture must match the position of the old texture on the template.)


Thanks. I already was able to find both the txd and dff files of the "windows night" textures that belong to the building I want edit. But for some reason each time cj gets near to the building my san andreas crashes.

P.S:
Any idea what files I must to edit in order the nigth windows can be see it from several kilometers away? i just walk away 2 blocks and the night windows dissapear from my building. I guess I must increase the draw distance of said item but how? is there a LOD version for the night windows? This is my very first time editing a building for gta sa so im a super noob.


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w3_Mods_RebornЗначок моддера
Los Santos Veteran
8
Профиль
07/15/2026 03:55

@Abusefag Or an easier way: you can use AI to create new textures with the game's original templates, but that's not recommended because the results tend to be messy and produce textures that aren't seamless.

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w3_Mods_RebornЗначок моддера
Los Santos Veteran
8
Профиль
07/15/2026 03:50

@Abusefag Sorry, bro, I still can't edit the "night textures" because the .TXD files are hard to find. I edited the textures using only Microsoft Paint, but why do the day and night textures match? That's because I copied the template from the original texture and then overlaid the old texture with the new one, and not a single pixel was allowed to be off. (The position of the new texture must match the position of the old texture on the template.)

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AbusefagЗначок моддера
Criminal Mastermind
157
Профиль
07/14/2026 00:20

Hey bro could you please share with me some video tutorial that shows how to add the "night" textures(the textures that actives at night, turning on the windows of the buildings and shutting down the doors of the stores/shops) to the buildings in GTA SA?

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w3_Mods_RebornЗначок моддера
Los Santos Veteran
8
Профиль
07/13/2026 08:37

You MUST read the readme files before installing! Otherwise, there are major risks involved in this modification.

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