San Andreas / Моды / CLEO-моды
Tank Fire 1.21
- Jack Jones | загрузил devnobat
- 10/07/2016
- 24667 Скачивания
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Описание
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TANK FIRE VERSION 1.21
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there's no need to use $INCLUDE directive any more so remove everything from the previous version and just use this single $CLEO code,
drasticly increased the distance shot of the tank fire (200.0) so now you can hit every vehicle (even Hydra),
decreased interval between shots,
tank pushing power has been removed,
tank "doom" aiming is completely controlable by mouse movement - there's no delay in moving,
it's possible to destroy other tanks so it looks like a tank battle game,
the players tank has a rapid fire and it can be activated by "press and hold" the right mouse button,
at STAR7 the players tank can be destroyed by other tanks (not tested),
the code shoud work for multiple game versions (not tested).
TANK FIRE VERSION 1.21
***********************
there's no need to use $INCLUDE directive any more so remove everything from the previous version and just use this single $CLEO code,
drasticly increased the distance shot of the tank fire (200.0) so now you can hit every vehicle (even Hydra),
decreased interval between shots,
tank pushing power has been removed,
tank "doom" aiming is completely controlable by mouse movement - there's no delay in moving,
it's possible to destroy other tanks so it looks like a tank battle game,
the players tank has a rapid fire and it can be activated by "press and hold" the right mouse button,
at STAR7 the players tank can be destroyed by other tanks (not tested),
the code shoud work for multiple game versions (not tested).
Комментарии
Опубликовано комментариев: 12.
10/10/2016 08:42
can you make this mod for gta sa android please please please










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can you make this mod for gta sa android please please please
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10/08/2016 20:18
I've provided a source code haven't I?
Take a look inside a txt file from the archive.
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I've provided a source code haven't I?
Take a look inside a txt file from the archive.
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10/08/2016 19:24
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What is the address and how many bytes to write? Another aiming point (vector) is calculated between misca & miscc dummy?Quote: Hollywood Jack
@Den Lover
Memory addresses.
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