San Andreas / Карты / Другие карты
Utagawa Machi Ex
- ZZPuma | загрузил ZZPuma
- zzpumazone.blogspot.com/
- 12/08/2021
- 35734 Скачивания
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Описание
Convet and expansion by: ZZPuma
Original model by: しろ - Shiro
New city, and with peds! This map in reality is exactly what kerorin capital should have been xD, 2dfx, peds, cars, night lights, etc...
Why it has Ex in the name? well, it means expanded, because the original model by しろ is not a complete island, so i completed it by putting a lot of stuff. For more detailed info about the map, look at my post on my blog: Utagawa Machi Ex blog post
-- REQUIRED --
Modloader
Open Limit Adjuster
Fastman92limitadjuster
-- INSTALLATION --
Overwrite your " fastman92limitAdjuster_GTASA.ini " with my one from this mod
Move " UtagawaEX " folder into your modloader folder
And then play the game, all done!
You can either enter the map by a cheat code " utag " or by going into the entrance shown in the image " LOCATION.png "
If you want a simpler version that doesn't require the Fastman92limitadjuster you can have it by downloading an alternative version at my blog, it doesn't have peds though.
Enjoy it!
------------
My Youtube Channel
Visit my Blog!
Original model by: しろ - Shiro
New city, and with peds! This map in reality is exactly what kerorin capital should have been xD, 2dfx, peds, cars, night lights, etc...
Why it has Ex in the name? well, it means expanded, because the original model by しろ is not a complete island, so i completed it by putting a lot of stuff. For more detailed info about the map, look at my post on my blog: Utagawa Machi Ex blog post
-- REQUIRED --
Modloader
Open Limit Adjuster
Fastman92limitadjuster
-- INSTALLATION --
Overwrite your " fastman92limitAdjuster_GTASA.ini " with my one from this mod
Move " UtagawaEX " folder into your modloader folder
And then play the game, all done!
You can either enter the map by a cheat code " utag " or by going into the entrance shown in the image " LOCATION.png "
If you want a simpler version that doesn't require the Fastman92limitadjuster you can have it by downloading an alternative version at my blog, it doesn't have peds though.
Enjoy it!
------------
My Youtube Channel
Visit my Blog!
Комментарии
Опубликовано комментариев: 26.
09/21/2026 08:36
This game in annoying, here's a crash log:
Current process ID: 3596
Current thread ID: 4816
Last file to be loaded: C:\Users\???\AppData\Local\modloader\106dd3b3be\gta3.std.data\1\vehicles.ide Last library loaded: C:\Program Files (x86)\Rockstar Games\GTA San
Andreas DINPUT8.dll
Exception address: 0x004C678E ("gta_sa.exe"+0xC678E)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x18
General registers:
EAX: 0x00000000 (0)
EBX: 0x00B1F654 (11662932)
ECX: 0x00B1F654 (11662932)
EDX: 0x00000000 (0)
ESI: 0x00B1F654 (11662932)
EDI: 0x00B1F654 (11662932)
EBP: 0x0028E98C (2681228)
ESP: 0x0028E974 (2681204)
EIP: 0x004C678E (5007246) ["gta_sa.exe"+0xC678E]
EFL: 0x00010202 (66050)
I'll delete this UtagawaMachiEx Map 😬
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This game in annoying, here's a crash log:
Current process ID: 3596
Current thread ID: 4816
Last file to be loaded: C:\Users\???\AppData\Local\modloader\106dd3b3be\gta3.std.data\1\vehicles.ide Last library loaded: C:\Program Files (x86)\Rockstar Games\GTA San
Andreas DINPUT8.dll
Exception address: 0x004C678E ("gta_sa.exe"+0xC678E)
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)
Inaccessible memory address: 0x18
General registers:
EAX: 0x00000000 (0)
EBX: 0x00B1F654 (11662932)
ECX: 0x00B1F654 (11662932)
EDX: 0x00000000 (0)
ESI: 0x00B1F654 (11662932)
EDI: 0x00B1F654 (11662932)
EBP: 0x0028E98C (2681228)
ESP: 0x0028E974 (2681204)
EIP: 0x004C678E (5007246) ["gta_sa.exe"+0xC678E]
EFL: 0x00010202 (66050)
I'll delete this UtagawaMachiEx Map 😬
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09/16/2026 09:32
I'll remove the SilentPatch from the game file for testing the FLA. But that's ok.
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I'll remove the SilentPatch from the game file for testing the FLA. But that's ok.
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11/25/2022 03:08
@LUISDooM
Thanks bro, glad you liked :D Also, great pictures you have there btw
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@LUISDooM
Thanks bro, glad you liked :D Also, great pictures you have there btw
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11/24/2022 16:17
Simply amazing! I have more places to pose my anime skins and take pictures!
Thank you for your work!
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Simply amazing! I have more places to pose my anime skins and take pictures!
Thank you for your work!
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09/09/2022 14:00
@RichardLiu27
Very strange :/ it looks like some sort of limit is being reached even you using the OLA. However, the modloader log is normal, he does that all the time to automatically organize the folders inside it.
Maybe this tutorial help you installing the map:
https://www.youtube.com/watch?v=p6SfKMTroGY&list=PLMDykv_tgS6QYykYI1wXDQI1pEzsYmsP8
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@RichardLiu27
Very strange :/ it looks like some sort of limit is being reached even you using the OLA. However, the modloader log is normal, he does that all the time to automatically organize the folders inside it.
Maybe this tutorial help you installing the map:
https://www.youtube.com/watch?v=p6SfKMTroGY&list=PLMDykv_tgS6QYykYI1wXDQI1pEzsYmsP8
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09/09/2022 13:01
I don't know what's wrong, but after the installation, I could enter the game and was able to see the bus station in front of Jizzy's club, but there was no red marker and the cheat code didn't work. What's wrong? Here're the error codes from some log files.
FLA log:
Paths info:
ThePaths: 0x197DEA0
Number of path tiles per dimension: 32
Total number of path tiles: 1024
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Roadblox.dat better loader is enabled.
---------------------------------------------
Number of memory changes made: 7106
---------------------------------------------
Game closed.
Modloader log (only the part that seems goes wrong):
The file "modloader\utagawaex\utgex.ide" does not seem to be in the right virtual path, moving from "utgex.ide" to "modloader\utagawaex\utgex.ide"
The file "modloader\utagawaex\utgex.ipl" does not seem to be in the right virtual path, moving from "utgex.ipl" to "modloader\utagawaex\utgex.ipl"
The file "modloader\utagawaex\utgexlight.ipl" does not seem to be in the right virtual path, moving from "utgexlight.ipl" to "modloader\utagawaex\utgexlight.ipl"
Цитировать | Ответить | (0)
I don't know what's wrong, but after the installation, I could enter the game and was able to see the bus station in front of Jizzy's club, but there was no red marker and the cheat code didn't work. What's wrong? Here're the error codes from some log files.
FLA log:
Paths info:
ThePaths: 0x197DEA0
Number of path tiles per dimension: 32
Total number of path tiles: 1024
---------------------------------------------
Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
---------------------------------------------
---------------------------------------------
Roadblox.dat better loader is enabled.
---------------------------------------------
Number of memory changes made: 7106
---------------------------------------------
Game closed.
Modloader log (only the part that seems goes wrong):
The file "modloader\utagawaex\utgex.ide" does not seem to be in the right virtual path, moving from "utgex.ide" to "modloader\utagawaex\utgex.ide"
The file "modloader\utagawaex\utgex.ipl" does not seem to be in the right virtual path, moving from "utgex.ipl" to "modloader\utagawaex\utgex.ipl"
The file "modloader\utagawaex\utgexlight.ipl" does not seem to be in the right virtual path, moving from "utgexlight.ipl" to "modloader\utagawaex\utgexlight.ipl"
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06/06/2022 11:14
@Kearl Chester Lago
Your comment won't understand but the text is half
I'll give you a rating: 0.2/10
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@Kearl Chester Lago
Your comment won't understand but the text is half
I'll give you a rating: 0.2/10
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06/06/2022 06:14
This game won't work but the loading is half
I'll give you a rating: 0.1/10
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This game won't work but the loading is half
I'll give you a rating: 0.1/10
Цитировать | Ответить | (3)
12/10/2021 02:18
@Kitaro
Man, thanks a lot for that comment, it really means a lot
Tbh, mmd has a lot of maps that i could adapt to gta sa, they generally fit very well in the game.
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@Kitaro
Man, thanks a lot for that comment, it really means a lot
Tbh, mmd has a lot of maps that i could adapt to gta sa, they generally fit very well in the game.
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12/09/2021 01:37
This is so amazing, in my opinion this is the best map conversion to SA I've ever seen, it fits so well in GTA it's hard to believe it's from MMD! The original map was not very suitable for driving as it was just for making videos so all the fixes and new additions are perfect, you did a great job making it suitable for driving in game. So much effort, it even has night lights, IPL zones, correct col materials, an extra mini touge, traffic paths... can't wait to see more maps with this super high attention to detail and 11/10 quality.
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This is so amazing, in my opinion this is the best map conversion to SA I've ever seen, it fits so well in GTA it's hard to believe it's from MMD! The original map was not very suitable for driving as it was just for making videos so all the fixes and new additions are perfect, you did a great job making it suitable for driving in game. So much effort, it even has night lights, IPL zones, correct col materials, an extra mini touge, traffic paths... can't wait to see more maps with this super high attention to detail and 11/10 quality.
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12/09/2021 01:11
@Alex68dash
Apply paths limit patch = 1
Paths map size = 24000
Renderware world map size = 28000
World map size = 24000
World sector size = 100
World LOD sector size = 300
Apply ID limit patch = 1
FILE_TYPE_DFF = 50000
And yes, it should work perfectly fine with cadence island also installed
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@Alex68dash
Apply paths limit patch = 1
Paths map size = 24000
Renderware world map size = 28000
World map size = 24000
World sector size = 100
World LOD sector size = 300
Apply ID limit patch = 1
FILE_TYPE_DFF = 50000
And yes, it should work perfectly fine with cadence island also installed
Цитировать | Ответить | (0)
12/09/2021 00:41
@SENMA
@Alan4774
@pleinaru
@SERGIO_VAN_DYK
@ArqnkRadjah
@KiloRyu
Thanks for the support, everyone!!

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@SENMA
@Alan4774
@pleinaru
@SERGIO_VAN_DYK
@ArqnkRadjah
@KiloRyu
Thanks for the support, everyone!!
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12/08/2021 18:47
can you tell us what lines from the limit adjuster file youve changed? my .ini is heavily modded and if i replace the file my game wont start at all. I want to manually add those lines. and also will this mod work with your cadence island map?
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can you tell us what lines from the limit adjuster file youve changed? my .ini is heavily modded and if i replace the file my game wont start at all. I want to manually add those lines. and also will this mod work with your cadence island map?
Цитировать | Ответить | (1)









