Выбор команды
San Andreas / Автомобили / Porsche
Porsche 911 GT3 RS '23 (992.1) [Add-on/Replace] [Soundize] [Vehfuncs] [ImVehft]
- Anarchist_Game | загрузил Anarchist_Game
- gtainside.com/user/Anarchis...
- 02/22/2026 (Последнее обновление: 07/31/2026)
- 11094 Скачивания
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Описание
[Extra]
Rollcage can be installed via extra1
[ImVehFt]
Headlights / Ön farlar
Foglights and high beams together / Sis farları ve uzunlar beraber
Brake light / Fren ışığı
Taillights / Arka farlar
Turn Indicators / Sinyaller
Reverse Lights / Geri vites ışığı
Proper interior lightning / Doğru iç aydınlatma
Puddle Lights / Kapı Projektörleri
Ambience Lightning / Ambiyans Aydınlatma
[Vehfuncs]
Shaking exhausts / Titreyen egzozlar
Working gas/brake pedals / Çalışan gaz/fren pedalı
[Vehicle Size / Araç Boyutu]
DFF: 38.4 MB
TXD: 50.1 MB
MTA sunucuları için izin yoktur.
No permission for MTA servers.
Комментарии
Опубликовано комментариев: 17.
06/27/2026 22:22
@Anarchist_Game as I said, no part of this car requires textures this big. Your typical 4k dds is around 8 MB, there's no point in using more than one for exterior and one for interior (though arguably you don't even need 4k for that). This leaves two options: you store raw 4k textures (why would you do that?) or waste a lot of memory with dozens of useless textures (skill issue).
Does the dff also contain baked textures? Or what's your excuse for model size?
Цитировать | Ответить | (0)
@Anarchist_Game as I said, no part of this car requires textures this big. Your typical 4k dds is around 8 MB, there's no point in using more than one for exterior and one for interior (though arguably you don't even need 4k for that). This leaves two options: you store raw 4k textures (why would you do that?) or waste a lot of memory with dozens of useless textures (skill issue).
Does the dff also contain baked textures? Or what's your excuse for model size?
Цитировать | Ответить | (0)
06/19/2026 22:11
@KeeJay13 Well size goes crazy that way because of the AO's size. It's 4096X4096 pixels.
Цитировать | Ответить | (0)
@KeeJay13 Well size goes crazy that way because of the AO's size. It's 4096X4096 pixels.
Цитировать | Ответить | (0)
06/19/2026 17:27
@Anarchist_Game 50MB txd alone is insane. You can't argue it's "quality" because there's no thing on virtually any car that would require anything near this size.
Цитировать | Ответить | (0)
@Anarchist_Game 50MB txd alone is insane. You can't argue it's "quality" because there's no thing on virtually any car that would require anything near this size.
Цитировать | Ответить | (0)
02/27/2026 20:45
@MrRealistic0977 I don't think VehIK supports paddle shifters.
Цитировать | Ответить | (0)
@MrRealistic0977 I don't think VehIK supports paddle shifters.
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02/23/2026 14:17
@Yeodjii Windows are actually fine. The steering wheel is normally I did but porsche logo on it is very high poly and cannot be attached to steering wheel.
Цитировать | Ответить | (1)
@Yeodjii Windows are actually fine. The steering wheel is normally I did but porsche logo on it is very high poly and cannot be attached to steering wheel.
Цитировать | Ответить | (1)
02/23/2026 06:49
Would be great if the steering wheel actually works and the windows aren't too dark to appreciate the interior details, hope you'd look into this
Цитировать | Ответить | (2)
Would be great if the steering wheel actually works and the windows aren't too dark to appreciate the interior details, hope you'd look into this
Цитировать | Ответить | (2)
![Porsche 911 GT3 RS '23 (992.1) [Add-on/Replace] [Soundize] [Vehfuncs] [ImVehft]](/img/202602/s/1771748314_b.jpg)
![Porsche 911 GT3 RS '23 (992.1) [Add-on/Replace] [Soundize] [Vehfuncs] [ImVehft]](/img/202602/s/1771748314_i.jpg)
![Porsche 911 GT3 RS '23 (992.1) [Add-on/Replace] [Soundize] [Vehfuncs] [ImVehft]](/img/202602/s/1771748314_e.jpg)
![Porsche 911 GT3 RS '23 (992.1) [Add-on/Replace] [Soundize] [Vehfuncs] [ImVehft]](/img/202602/s/1771748314_download.jpg)
![Porsche 911 GT3 RS '23 (992.1) [Add-on/Replace] [Soundize] [Vehfuncs] [ImVehft]](/img/202602/s/1771748314_downloa.jpg)

