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San Andreas / Автомобили / BMW
2008 BMW Z4M Coupe - Stock
- SGdesign | загрузил SGD3S1GN
- sgdesign1991.blogspot.com
- 09/03/2014
- 12805 Скачивания
Автор отключил оценки.
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12.71Mb
12.71Mb
Описание
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Title info :
|
|- Forza LOD0 model, High Quality
|- Please rate, comment - enjoy
|- Exclusive for GTAinside
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Information :
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|- Model converted from : Forza Motorsport 4
|- New model replace in game : Buccanee
|- Work fine on SA-MP, no crashes or opcodes
|- The converted model is not locked
|- Include z3d file for editing
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Features :
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|- Custom collision
|- Custom chassis_vlo model
|- Custom damage parts
|- Custom handling
|- Custom veh IDE
|- Orginal colors
|- Orginal carmods
|- Working in SA-MP
|- High poly exterior
|- High poly interior
|- license plate lighting
|- Interior lighting
|- IVF v2.1.1
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IVF v2.1.1 :
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|- Moving steering wheel
|- Moving brake caliper
|- Headlights
|- Tailights
|- Brakelights
|- Reverselights
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Main credits :
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|- T10 / base model, textures
|- DK22 / IVF v2.1.1
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|- Other credits, read : readme.txt
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Homepage :
|
|- http://www.sgdesign1991.blogspot.com
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
WARNING / IMPORTANT :
|
|- You need to use : IVF v2.1.1 - i recomend that
one from me blog, other versions of IVF will crash!
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Title info :
|
|- Forza LOD0 model, High Quality
|- Please rate, comment - enjoy
|- Exclusive for GTAinside
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Information :
|
|- Model converted from : Forza Motorsport 4
|- New model replace in game : Buccanee
|- Work fine on SA-MP, no crashes or opcodes
|- The converted model is not locked
|- Include z3d file for editing
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Features :
|
|- Custom collision
|- Custom chassis_vlo model
|- Custom damage parts
|- Custom handling
|- Custom veh IDE
|- Orginal colors
|- Orginal carmods
|- Working in SA-MP
|- High poly exterior
|- High poly interior
|- license plate lighting
|- Interior lighting
|- IVF v2.1.1
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
IVF v2.1.1 :
|
|- Moving steering wheel
|- Moving brake caliper
|- Headlights
|- Tailights
|- Brakelights
|- Reverselights
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Main credits :
|
|- T10 / base model, textures
|- DK22 / IVF v2.1.1
|
|- Other credits, read : readme.txt
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Homepage :
|
|- http://www.sgdesign1991.blogspot.com
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
WARNING / IMPORTANT :
|
|- You need to use : IVF v2.1.1 - i recomend that
one from me blog, other versions of IVF will crash!
- : - : - : - : - : - : - : - : - : - : - : - : - : - : - : -
Комментарии
Опубликовано комментариев: 22.
04/07/2015 23:17
1080p, beauty ENB, Speed and Crash Test:
https://www.youtube.com/watch?v=GlR0vA170yY
Цитировать | Ответить | (0)
1080p, beauty ENB, Speed and Crash Test:
https://www.youtube.com/watch?v=GlR0vA170yY
Цитировать | Ответить | (0)
09/12/2014 09:29
uh,@SGdesign,R U Forget About my Bmw M3 GTR?! PS:made the car w/SAplate and NFS:MW Paintjob
Цитировать | Ответить | (0)
uh,@SGdesign,R U Forget About my Bmw M3 GTR?! PS:made the car w/SAplate and NFS:MW Paintjob
Цитировать | Ответить | (0)
09/05/2014 09:37
KRaZ - cha , awesom toturial , you can use it adding your plate be your self, thats whay you have all files, for editing the car.
Цитировать | Ответить | (0)
KRaZ - cha , awesom toturial , you can use it adding your plate be your self, thats whay you have all files, for editing the car.
Цитировать | Ответить | (0)
09/04/2014 22:00
this is tutorial for san andreas license plates ,so please in your next car do sa plates.
-License Plates
In order to get "working" license plates (where the text changes, and the plateback, changes per city) you need to texture the license plate objects a certain way:
the "back" of the license plate, the larger section that IS the plate, needs to be textured using the image "carpback" in your vehicle.txd. the white texture is a placeholder for the images that are used ingame, and they get swapped around from city to city.
The plate "text" needs to be textured using the "carplate" image in your vehicle.txd. The game will render text to that texture, per car, and apply it automatically. the image in the txd is just a placeholder.
Цитировать | Ответить | (0)
this is tutorial for san andreas license plates ,so please in your next car do sa plates.
-License Plates
In order to get "working" license plates (where the text changes, and the plateback, changes per city) you need to texture the license plate objects a certain way:
the "back" of the license plate, the larger section that IS the plate, needs to be textured using the image "carpback" in your vehicle.txd. the white texture is a placeholder for the images that are used ingame, and they get swapped around from city to city.
The plate "text" needs to be textured using the "carplate" image in your vehicle.txd. The game will render text to that texture, per car, and apply it automatically. the image in the txd is just a placeholder.
Цитировать | Ответить | (0)
09/03/2014 09:49
FULL HD & ENB
https://www.youtube.com/watch?v=ciwaxJJsJ8I
Цитировать | Ответить | (0)
FULL HD & ENB
https://www.youtube.com/watch?v=ciwaxJJsJ8I
Цитировать | Ответить | (0)







