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GTA V / Автомобили / Porsche
2015 Porsche 918 Spyder & Weissach Kit [Add-On]
- se7enmoon
- 02/21/2016
- 58600 Скачивания
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40.08Mb
40.08Mb
Описание
2015 Porsche 918 Spyder&Weissach Kit
Edit & Convert:Se7enMoon
Email:[email protected]
Painting job:Se7enMoon Ganja House
祝大家新年快乐!这是迟到的新年礼物。
压缩包内含中文说明
You can use Simple Trainer Spawn it by name 918
Recommendations will be set in the middle of the POST FX to the highest can experience the best lighting effect (don't cost much memory)
The new variable color multi function control lights [with the lights plug (ps: the plug from the network, not my production).
According to J, K, L to turn on the lights and double flash
[YCA Modder Group]
Visit https://www.facebook.com/groups/ycamods/
For more information about GTA5 mod by YCA
Edit & Convert:Se7enMoon
Email:[email protected]
Painting job:Se7enMoon Ganja House
祝大家新年快乐!这是迟到的新年礼物。
压缩包内含中文说明
You can use Simple Trainer Spawn it by name 918
Recommendations will be set in the middle of the POST FX to the highest can experience the best lighting effect (don't cost much memory)
The new variable color multi function control lights [with the lights plug (ps: the plug from the network, not my production).
According to J, K, L to turn on the lights and double flash
[YCA Modder Group]
Visit https://www.facebook.com/groups/ycamods/
For more information about GTA5 mod by YCA
Комментарии
Опубликовано комментариев: 17.
08/07/2018 01:35
It seems to be a nice mod when I read the comments but, It does not work for me, I added following line to dlclist.xml but it seems to be wrong when I check it via OpenIV.
<Item>dlcpacks:/918/</Item>
918 of the text above is coloured blue, not black so something is wrong, would be nice if u help me.
Цитировать | Ответить | (0)
It seems to be a nice mod when I read the comments but, It does not work for me, I added following line to dlclist.xml but it seems to be wrong when I check it via OpenIV.
<Item>dlcpacks:/918/</Item>
918 of the text above is coloured blue, not black so something is wrong, would be nice if u help me.
Цитировать | Ответить | (0)
05/23/2016 21:22
@se7enmoon You could bring a version for GTA San Andreas?
Цитировать | Ответить | (1)
@se7enmoon You could bring a version for GTA San Andreas?
Цитировать | Ответить | (1)
02/25/2016 14:22
Tuning video
https://www.youtube.com/watch?v=OAnJTKMxp3Q
Цитировать | Ответить | (1)
Tuning video
https://www.youtube.com/watch?v=OAnJTKMxp3Q
Цитировать | Ответить | (1)
02/24/2016 01:51
Realy good work!
..and a good car needs a good handling :D
so i tryed to made it.
Based on the real 918 Spyder:
345 max speed ( + ca 10 km/h, issues on streets can push the top speed )
from 0-100 km/h in 2.6 seconds ( diefferent streets make different times ca +/- 0.06 sec )
from 0-200 km/h in 7.2 seconds ( diefferent streets make different times ca +/- 0.25 sec )
real wight : 1642 kg
i changed the degree of the steering wheel so the car brakes faster out for drifts.
potholes / ground waves or other issues can change the time.
i do not changed the number of gears because it works realy bad.
so the gears are 6 instead 7.
... and i changed some other stuff to get nearly on the stats ;)
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>918</handlingName>
<fMass value="1642.000000" />
<fInitialDragCoeff value="2.05000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.100000" z="-0.30000" />
<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.600000" />
<fDriveBiasFront value="0.410000" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.400000" />
<fDriveInertia value="1.20000" />
<fClutchChangeRateScaleUpShift value="20.000000" />
<fClutchChangeRateScaleDownShift value="20.000000" />
<fInitialDriveMaxFlatVel value="278.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.580000" />
<fHandBrakeForce value="0.500000" />
<fSteeringLock value="39.000000" />
<fTractionCurveMax value="2.9500" />
<fTractionCurveMin value="2.550000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.020000" />
<fLowSpeedTractionLossMult value="2.080000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.50000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.600000" />
<fSuspensionCompDamp value="2.3000000" />
<fSuspensionReboundDamp value="2.500000" />
<fSuspensionUpperLimit value="0.120000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.600000" />
<fAntiRollBarBiasFront value="0.550000" />
<fRollCentreHeightFront value="0.200000" />
<fRollCentreHeightRear value="0.200000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.700000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="4.500000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.050000" />
<nMonetaryValue value="150000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.075000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.250000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
Цитировать | Ответить | (5)
Realy good work!
..and a good car needs a good handling :D
so i tryed to made it.
Based on the real 918 Spyder:
345 max speed ( + ca 10 km/h, issues on streets can push the top speed )
from 0-100 km/h in 2.6 seconds ( diefferent streets make different times ca +/- 0.06 sec )
from 0-200 km/h in 7.2 seconds ( diefferent streets make different times ca +/- 0.25 sec )
real wight : 1642 kg
i changed the degree of the steering wheel so the car brakes faster out for drifts.
potholes / ground waves or other issues can change the time.
i do not changed the number of gears because it works realy bad.
so the gears are 6 instead 7.
... and i changed some other stuff to get nearly on the stats ;)
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>918</handlingName>
<fMass value="1642.000000" />
<fInitialDragCoeff value="2.05000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.100000" z="-0.30000" />
<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.600000" />
<fDriveBiasFront value="0.410000" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.400000" />
<fDriveInertia value="1.20000" />
<fClutchChangeRateScaleUpShift value="20.000000" />
<fClutchChangeRateScaleDownShift value="20.000000" />
<fInitialDriveMaxFlatVel value="278.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.580000" />
<fHandBrakeForce value="0.500000" />
<fSteeringLock value="39.000000" />
<fTractionCurveMax value="2.9500" />
<fTractionCurveMin value="2.550000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.020000" />
<fLowSpeedTractionLossMult value="2.080000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.50000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.600000" />
<fSuspensionCompDamp value="2.3000000" />
<fSuspensionReboundDamp value="2.500000" />
<fSuspensionUpperLimit value="0.120000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.600000" />
<fAntiRollBarBiasFront value="0.550000" />
<fRollCentreHeightFront value="0.200000" />
<fRollCentreHeightRear value="0.200000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.700000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="4.500000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.050000" />
<nMonetaryValue value="150000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.075000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.250000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
Цитировать | Ответить | (5)
02/22/2016 16:15
jesus christ on a bike
this is the best quality mod so far
the details man... smooth af
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jesus christ on a bike
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02/22/2016 16:01
Inserted in the Top 5 Car Mods of the Week:
https://www.youtube.com/watch?v=nYBHBc_Mhy0
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Inserted in the Top 5 Car Mods of the Week:
https://www.youtube.com/watch?v=nYBHBc_Mhy0
Цитировать | Ответить | (0)
02/22/2016 14:40
1080p/60FPS, Post Effects, Speed and Crash Test:
https://www.youtube.com/watch?v=f_QaUFXsERc
Anyone can use the video link on other sites : )
CHECK MY CHANNEL : )
NOW I HAVE +12 500 MOVIES : )
Цитировать | Ответить | (0)
1080p/60FPS, Post Effects, Speed and Crash Test:
https://www.youtube.com/watch?v=f_QaUFXsERc
Anyone can use the video link on other sites : )
CHECK MY CHANNEL : )
NOW I HAVE +12 500 MOVIES : )
Цитировать | Ответить | (0)
![2015 Porsche 918 Spyder & Weissach Kit [Add-On]](/img/201602/s/1456093349_2015 Porsche 918 Spyder 2.jpg)
![2015 Porsche 918 Spyder & Weissach Kit [Add-On]](/img/201602/s/1456093349_2015 Porsche 918 Spyder 3.jpg)
![2015 Porsche 918 Spyder & Weissach Kit [Add-On]](/img/201602/s/1456093349_2015 Porsche 918 Spyder 4.jpg)




