GTA IV / Скины / Комплекты одежды
Cop Disguise for Niko Bellic - Part One
- BrynnaDaRosa | загрузил BrynnaDaRosa
- 02/27/2024
- 12699 Скачивания
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Описание
"Are you suggesting that I'm a fucking cop? I thought that you would know better than that."
Part one of the Cop Disguise, police uniform, what-have-you for Niko Bellic, containing the standard cop lowr, the long sleeve shirt, and the hat as a sus2 drawable so it's not removed when Niko enters a vehicle. The rest of the upprs are coming soon!
Originally requested by Sir_galahad172
Special Thanks to GQComms, my very LCPD oriented patron, and phillbellic for giving me a more HQ police emblem i used for this :)
Hat is a better fitting and seamless, sharpless edit of the one by pr0t0typ3IV on the absolutely ancient "Officer Bellic V1"
Part one of the Cop Disguise, police uniform, what-have-you for Niko Bellic, containing the standard cop lowr, the long sleeve shirt, and the hat as a sus2 drawable so it's not removed when Niko enters a vehicle. The rest of the upprs are coming soon!
Originally requested by Sir_galahad172
Special Thanks to GQComms, my very LCPD oriented patron, and phillbellic for giving me a more HQ police emblem i used for this :)
Hat is a better fitting and seamless, sharpless edit of the one by pr0t0typ3IV on the absolutely ancient "Officer Bellic V1"
Комментарии
Опубликовано комментариев: 22.
07/09/2024 16:08
Finally the lore accurate outfit to wear for Vigilante missions
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Finally the lore accurate outfit to wear for Vigilante missions
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06/13/2024 14:58
Finally updated to add the hat textures i forgot to include. Sorry about that!
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Finally updated to add the hat textures i forgot to include. Sorry about that!
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04/20/2024 11:00
Nice work!
Perfect for doing some police work on the side after stealing a cop car and accessing the computer.
Special compliments on flattening the belly of the cop's upper body mesh during the conversion of the ped model to the player model. It looks more athletic than the pudgy default cop model and fits Niko better.
The default cop pants look rather slouchy though. In my opinion, the sleaker lower body mesh used for the state trooper (m_y_strooper.wdd) would look way better on Niko. The default police pants texture can still be used, as it uses the same UVW mapping.
https://ibb.co/VjsfXb1
Perhaps this could be implemented in a future update?
Personally I like to wear a pair of shades with this outfit, as I patrol the streets in my cruiser, enforcing the law and feeling like a bad a bdas
https://ibb.co/Xs3XnsZ
Keep up the nice work!
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Nice work!
Perfect for doing some police work on the side after stealing a cop car and accessing the computer.
Special compliments on flattening the belly of the cop's upper body mesh during the conversion of the ped model to the player model. It looks more athletic than the pudgy default cop model and fits Niko better.
The default cop pants look rather slouchy though. In my opinion, the sleaker lower body mesh used for the state trooper (m_y_strooper.wdd) would look way better on Niko. The default police pants texture can still be used, as it uses the same UVW mapping.
https://ibb.co/VjsfXb1
Perhaps this could be implemented in a future update?
Personally I like to wear a pair of shades with this outfit, as I patrol the streets in my cruiser, enforcing the law and feeling like a bad a bdas
https://ibb.co/Xs3XnsZ
Keep up the nice work!
Цитировать | Ответить | (1)
03/06/2024 06:59
@BrynnaDaRosa
Oh I see
. I am making another texture pack on the light blue uniforms and recreated the unused traffic cop uniform (m_y_cop_traffic) with hat. I am releasing this one today.
https://mega.nz/file/hCs0GLhS#jqCco78Bg5NBuDn3AP8gm0WnWrAwof4RE-Te07TLG0s
I be later releasing custom agencies and security guard outfit. I be releasing that on Thursday.
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@BrynnaDaRosa
Oh I see
https://mega.nz/file/hCs0GLhS#jqCco78Bg5NBuDn3AP8gm0WnWrAwof4RE-Te07TLG0s
I be later releasing custom agencies and security guard outfit. I be releasing that on Thursday.
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03/06/2024 02:02
@bigmouthprik88 I made the rain cap already, it's being released in p2 :)
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@bigmouthprik88 I made the rain cap already, it's being released in p2 :)
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03/06/2024 01:50
@BrynnaDaRosa
I did not know that served a purpose. I understand. I have also recreated the rain cap that the LCPD cops use.
https://mega.nz/file/NeFDAAKB#kyzAJzpoPOQo415yNeUhyuFDkfb9TIQCMG_Q0y7ORjU
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@BrynnaDaRosa
I did not know that served a purpose. I understand. I have also recreated the rain cap that the LCPD cops use.
https://mega.nz/file/NeFDAAKB#kyzAJzpoPOQo415yNeUhyuFDkfb9TIQCMG_Q0y7ORjU
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03/04/2024 18:39
@bigmouthprik88 Don't ask me what for bc i dont know but that black spec definitely serves a purpose if you look at the UV. https://i.ibb.co/0K71NS5/image.png
i would never in a million years use OpenIV to check my changes with its absolute garbage lighting, LOL. but as those black specks your referring to on the badge corners, it looks like its an unfortunate victim of OIV's texture compression that I didn't catch. as you can see in this screenshot it was painted to be seamless and less obviously polygonal but oh well :(
https://i.ibb.co/XkDd8hM/image.png
https://i.ibb.co/XkDd8hM/image.png
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@bigmouthprik88 Don't ask me what for bc i dont know but that black spec definitely serves a purpose if you look at the UV. https://i.ibb.co/0K71NS5/image.png
i would never in a million years use OpenIV to check my changes with its absolute garbage lighting, LOL. but as those black specks your referring to on the badge corners, it looks like its an unfortunate victim of OIV's texture compression that I didn't catch. as you can see in this screenshot it was painted to be seamless and less obviously polygonal but oh well :(
https://i.ibb.co/XkDd8hM/image.png
https://i.ibb.co/XkDd8hM/image.png
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03/04/2024 08:11
@BrynnaDaRosa
What I meant by is that there is some stray black pixels near the large uniform patch and one near the sleeve ( See image: https://imgur.com/a/iH6O1q7)
I understand. AI upscale can make some textures look awful.
I always constantly check the texture alterations in OpenIV and run it ingame. I use GIMP to edit the textures.
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@BrynnaDaRosa
What I meant by is that there is some stray black pixels near the large uniform patch and one near the sleeve ( See image: https://imgur.com/a/iH6O1q7)
I understand. AI upscale can make some textures look awful.
I always constantly check the texture alterations in OpenIV and run it ingame. I use GIMP to edit the textures.
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03/03/2024 20:14
@bigmouthprik88 When you say "weird spot" in the texture, what do you mean?
the hat texture was improved a touch initially to get rid of texture seams. I didn't want to do a lazy AI upscale and the police aren't really my bag in the first place.
whenever you make texture alterations you should have a preview of the clothes and the UV just to make sure there aren't any stray pixels or anything interfering
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@bigmouthprik88 When you say "weird spot" in the texture, what do you mean?
the hat texture was improved a touch initially to get rid of texture seams. I didn't want to do a lazy AI upscale and the police aren't really my bag in the first place.
whenever you make texture alterations you should have a preview of the clothes and the UV just to make sure there aren't any stray pixels or anything interfering
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03/03/2024 10:17
@BrynnaDaRosa
SORRY
. I deleted it because I wanted to improve the textures and add some more. I notice some weird spot in the texture and fix it. I even improved LCPD patch and even remade the low res citation bars to look better. I have also improved the hat texture as well (I really hate how low quality it is.)
I have made tons of variations and also improve the low quality badge and I plan on improving the light blue uniform. I have made a NYPD version of the outfit. I am making more custom outfits (not in file) a security guard, a noose variation and FIB (FBI) version which I am going to upload to this site (I am not going to provide the outfit only the texture and not the files and will place a link to this mod in the description.
Anyway here is the link: https://mega.nz/file/4GdQnCjZ#gOj3bsSAlDmGzwg6QBLLUROlbf6mpJ6YVQ14lDQorG8
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@BrynnaDaRosa
SORRY
I have made tons of variations and also improve the low quality badge and I plan on improving the light blue uniform. I have made a NYPD version of the outfit. I am making more custom outfits (not in file) a security guard, a noose variation and FIB (FBI) version which I am going to upload to this site (I am not going to provide the outfit only the texture and not the files and will place a link to this mod in the description.
Anyway here is the link: https://mega.nz/file/4GdQnCjZ#gOj3bsSAlDmGzwg6QBLLUROlbf6mpJ6YVQ14lDQorG8
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03/02/2024 18:05
@bigmouthprik88 Thanks, but i'm getting a "no longer available" when i go to the link
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@bigmouthprik88 Thanks, but i'm getting a "no longer available" when i go to the link
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03/02/2024 04:27
@BrynnaDaRosa
Thanks. I am wonder if you will do a Alderney State trooper outfit for Niko. Also I made some alternative textures (a sgt, a detective, a Lt. and a capt.) for the mod if you are interested.
https://mega.nz/file/QC9kWIxJ#8F4DQPn7PRzrB0ww1vNdZD1FLcYBnaNSKbjdNv--13g
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@BrynnaDaRosa
Thanks. I am wonder if you will do a Alderney State trooper outfit for Niko. Also I made some alternative textures (a sgt, a detective, a Lt. and a capt.) for the mod if you are interested.
https://mega.nz/file/QC9kWIxJ#8F4DQPn7PRzrB0ww1vNdZD1FLcYBnaNSKbjdNv--13g
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03/01/2024 18:58
@bigmouthprik88 OMG I'm so sorry, I totally missed that! Thanks for telling me, I had no idea!
https://mega.nz/file/945mQRbI#3zb-GmhSwf_ndwNveQEX-Y45TG6emrOnVSfZiDYenYU
Here's the sus2 002 texture for now, i'll have to update the mod file in a bit.
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@bigmouthprik88 OMG I'm so sorry, I totally missed that! Thanks for telling me, I had no idea!
https://mega.nz/file/945mQRbI#3zb-GmhSwf_ndwNveQEX-Y45TG6emrOnVSfZiDYenYU
Here's the sus2 002 texture for now, i'll have to update the mod file in a bit.
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03/01/2024 10:17
Hat texture has the wrong file. It has the body armour texture (a suse instead of a sus2). Nice Mod.
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Hat texture has the wrong file. It has the body armour texture (a suse instead of a sus2). Nice Mod.
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02/29/2024 05:13
@Razor1096 Thanks, the uppr 001 of m_y_cop here was given a lot more edge loops to be similar in polycount to Niko's standard clothes, as well as tailored to his apparent body shape (taking into account all of his vanilla clothes)
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@Razor1096 Thanks, the uppr 001 of m_y_cop here was given a lot more edge loops to be similar in polycount to Niko's standard clothes, as well as tailored to his apparent body shape (taking into account all of his vanilla clothes)
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02/28/2024 10:29
Well done!
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Quote: BrynnaDaRosa
hat ... not removed when Niko enters a vehicle.
Well done!
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